XmahjonggThis is the Xmahjongg Game by Eddie Kohler. I cross-compiled it for the OpenMoko.
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Rating: 4.5 Rate:
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CommentsRich wrote: (2009-02-03 21:33:38)
Brilliant. This is great fun!
May I make a few suggestions: Remove /debian-binary file from the .ipk In the event that xmahjongg crashes the display will be left rotated, perhaps xmah.sh could call /usr/bin/xrandr -o 3 && /usr/bin/xmahjongg --tileset small; /usr/bin/xrandr -o 0 And a .desktop entry and icon would be nice: # cat xmahjongg.desktop [Desktop Entry] Name=Mahjongg Exec=xmah.sh Icon=xmahjongg Terminal=false Type=Application Categories=Game; StartupNotify=false Chur! hogweed wrote: (2009-03-03 15:14:51)
Thanks Rich for your suggestions. I modified the startscript and added a desktop-file and icon.
Not sure what to do about the debian-binary file, it gets created every time I package the game-files with ipkg-build. kasjo wrote: (2009-03-17 00:59:54)
package has broken?
montgoss wrote: (2009-03-18 13:38:23)
The 3.7_0.2 package appears broken. Perhaps the upload failed?
hogweed wrote: (2009-03-18 17:12:34)
Indeed, somehow the file got truncated by 50kb in the upload process. When i send the file again, now the correct filesize shows 452792 bits. Can you confirm this, please?
Thanks for the feedback Kasjo wrote: (2009-03-19 18:39:47)
working now, thx.
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