Simon Tatham's Portable Puzzle CollectionThis is a collection of small one-player puzzle games.
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Commentsfylefou wrote: (2009-09-22 12:59:28)
a lot of good game , but they all come in the desktop and it's too much!
can you make a launcher? EdorFaus wrote: (2009-09-22 14:46:40)
I've thought the same, actually (too many icons on the desktop), but I don't know how to create a launcher (other than programming one from scratch).
One alternative could be to use the sortdesk package (or similar) and put the puzzles on a desk of their own, then you'd only have one (or is it two) extra icon(s) on the desktop. Davide wrote: (2009-09-24 13:16:12)
Great games!
Thank you for packaging them! MiPal wrote: (2009-09-24 15:31:46)
I used the launcher, which is ace-of-penguins.
Download http://www.mipal.cz/freerunner/puzzle_menu.tar.gz file, extract it into a temporary folder and run run.sh. When completed, the only one on the desktop icon. :-) EdorFaus wrote: (2009-09-25 22:30:56)
MiPal: Thank you! That code shows that it's not difficult at all, like I feared.
If I may ask, what license is this under? (I'm basically wondering if I can modify, package, and redistribute it. The puzzles are under the MIT license, if that helps.) In any case, a couple of comments in case you're interested: - in the run_game method, where it says self.destroy I assume you meant self.destroy(obj,event) (so as to make it quit after starting a game) - instead of symlinking the games into /usr/bin, have this for the system call in run_game: os.system('/usr/games/'+game+' &') (the & is to make it run in the background, so this app can quit now instead of hanging) EdorFaus wrote: (2009-09-27 01:36:00)
Actually, nevermind - I started looking into E to figure out if my ideas for simplifying the selection would be hard, and ended up implementing my own version in C. I'll post it soon, once I finish packaging it properly.
jmirovsky wrote: (2009-10-06 16:37:56)
The launcher is perfect, great work! Thanks!
EdorFaus wrote: (2009-12-05 02:26:16)
This new version (8750-p25) makes Pattern playable, improves the playability of several others, and makes Undo/Redo available with a single click.
Wim Koelewijn wrote: (2010-02-12 15:32:17)
Seems the server is down for quite some time. Does anybody have a copy of the package???
Thanks! MMlosh wrote: (2010-03-21 09:48:47)
Simon has published 5 new games.
I failed to notice till now, because my "cycle" involves only "svn up; make", I want to be sure that you know about it.
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