Space TraderSpace Trader is a strategy game originally for the PalmPilot. It is inspired by David J. Webb's PalmPilot game SolarWars (which in its turn is based on Matt Lee's game DopeWars) and the 80's classic 3D strategy game Elite (though it does not have Elite's 3D flight mode). The game is available as free software under a GNU General Public License from this site.
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Rating: 5 Rate:
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Commentsblindcoder wrote: (2010-02-04 08:42:14)
Changelog for Revision 62:
- fix easter egg - fix FS#8: Crash when Submit'ing with illegal goods - fix FS#9: Crash on Sell Equipment screen - fix FS#10: Personnel Roster not drawn correctly - fix FS#11: Text fragments after encounters Yorick wrote: (2010-02-04 10:50:28)
i'll try this one out as soon as I find some time again for the FR!
apo wrote: (2010-02-05 15:47:39)
cool game! works with shr-testing
blindcoder wrote: (2010-02-05 19:35:03)
Changelog for Revision 78:
- Feature: implement highscore - Feature: implement continuous attack - Feature FS# 6: Implement shortcut selection - Feature FS#13: tradeitems with a profit are bold in Sell Cargo Form - Feature FS#14: security question for retirement - Fix: lots of red lines in the Short Range Chart - Fix: After a quest, Credits were -496k - Fix: Some events were not handled correctly nobody wrote: (2010-02-05 22:01:42)
Thanks for this great game. A pity, that Freerunner cant do a 3D space flight sim.
It's nearly like the classic Elite game. I already spend a lot of hours on this game. Thanks again! blindcoder wrote: (2010-02-08 11:40:43)
With Revision 95, spacetrader is considered feature-complete. Everything that was in the original Palm OS version is now ported. I hope :)
ChangeLog for Revision 95: - Fix FS#15: Wormhole at Acamar wouldn't show up - Feature FS#5: Graphicle encounters - Fix: Escapepod wouldn't turn to System Information - Fix: The image in the Ship Information is now correctly resized - Feature: New Game button works - Feature: Clearing the highscore is now possible - Feature: In-game Help Menu works now blindcoder wrote: (2010-02-11 12:02:13)
Spacetrader now has a stable tag.
ChangeLog: - Fix: The Encounter was still visible after you ecaped with a pod - Fix: Do not show menu bar in Plunder and Dump Cargo forms - Fix: Shipyard: Do not show Buy buttons if ship is not for sale Bryan wrote: (2010-02-19 17:53:41)
Great game I've wasted far too much time on it already. :D Thanks for this great port!
One thing I noticed though, after playing for a while I'll click an action in the interface "flee, buy an item, etc." and it will seem to hang until I tap some other part of the interface. Kinda odd. blindcoder wrote: (2010-03-12 18:59:06)
@Bryan:
That seems to be a problem with FLTK. It doesn't get the BUTTON_RELEASE event. A workaround is to tap slower :-) I'm working on a real solution, though. blindcoder wrote: (2010-03-13 15:31:54)
Version 1.2 BREAKS SAVEGAME AND HIGHSCORE compatibility!
But it adds very fast startup and shutdown times of less than 1 second. blindcoder wrote: (2010-03-13 17:54:36)
svnrev190 fixes a crash when pressing the <- and -> in the Warp screen.
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